Animation Pencil Test System (for capturing sequenced, still frames and converting them to animation)
The LunchBox Sync and LunchBox DV are frame-grabbers capable of
recording individual frames or full motion video and playing them back,
full screen, at a user selectable 24 or 30 frames per second. They can
also display frames sequentially, record sound and plays it back with
the video. Both products can do audio "scrubbing" as you step through
frames sequentially. The LunchBox DV accepts input from analog video or
DV cameras and can transfer animation to and from a computer as DV over
firewire. The hallmarks of the LunchBox Sync and LunchBox DV are their
ease-of-use and instantaneous viewing capability. Includes Color Kit,
with Copy Stand and Pinnacle Studio Movie Box DV. http://www.animationtoolworks.com
Toon Boom provides digital animation software used by many studios for
producing 2-D animation. Many Orange County schools use Toon Boom Studio
in their animation classes. www.toonboom.com
Macromedia Flash is also used by some high schools.
For a less expensive solution that will take a little more setup work
and training for the students, there is basic software that will take a
series of frames and create an animation. With these you can use
existing technology, like digital still and video cameras, as well as
scanners to capture each frame of the animation. Purchasing a copy stand
with lights will greatly enhance the quality of the animations.
Monkey Jams (PC)
Frame Thief (Mac)
Animator DV (PC)
Plastic Peg Bars
Used to hold your animation paper in the same place while drawing, flipping and filming.
Animation Cell and Paper Punch
Used to punch your animation paper so that it can be used with the plastic peg bar.
Plexi Light Box-Single Bar
Used to place animation paper so that the artist can see through to the
next piece of paper. Used for drawing, flipping and animation. These
light boxes are portable.
Clay animation and paper cut-out
animation supplies can be purchased at many art or craft supply stores.
Tech4Learning sells a Clay Animation kit (http://www.tech4learning.com/contracts/nyc_products)
3D Computer Animation
There are various 3D computer animation software packages available.
3d Studio Max
Blender 3d is a free, open source digital program for creating animation that is similar to 3D Studio Max.
Digitizing and Compressing Software
Sorenson Video 3 or Cleaner 6 are both high-quality video compression
software packages. Compressing video on your computer allows you to
convert it to Quicktime (free download). Quicktime Pro is also useful
for compressing in different formats.
The Orange County Animation Project partnered with ACME Animation
for the animation curriculum. ACME provides students with a series of
challenges that teach students the principles of animation. ACME has
also developed a system in which students can share their animations in
an online environment that allows for feedback from peers and
professionals. They also make connections directly to professional
animators through two-way videoconferencing. More information and
examples of the challenges can be found at http://www.acmeanimation.org. Contact email@example.com about adding ACME to your curriculum.
Are you new to teaching animation? Are you at a loss as to where to
begin? The Orange County Animation Project (OCAP) has made your
initiation somewhat less painful, partnering with ACME Animation. ACME
has developed curriculum that is comprehensive, easy to follow, and
allows your students to work independently, with you as the facilitator.
Here's a short overview
from one of our animation classes at Capistrano Valley High School in
Mission Viejo. You’ll need some basic equipment and software to get you started.
We created a “Starter Kit Tutorial”
that demonstrates a “Ball Drop” Challenge using the equipment provided
to participating teachers through the Orange County Animation Project.
In addition, there is an "Introduction to Toon Boom."
The Toon Boom tutorial is divided into 16 video clips, approximately 15
minutes each. The clips are labeled with the main topics included in
the clip for easy viewing.
For more information or to participate in OCAP, contact Vivian Goldschmidt
Exploring Drawing for Animation by Stephen Missal
The Animator’s Workbook by Tony White
The Animator's Survival Kit by Richard Williams
The Fundamentals of Animation by Paul Wells
section was partially funded by the Chancellor’s Office, California
Community Colleges Governor’s Career Technical Education Initiative
(SB70/SB1133) Career Technical Education Community Collaborative Grant
#07-170-039, awarded to the Coast Community College District.]
Emerging Trends in Game Development – focusing on non-entertainment game industry and industries that support game development
Horizon Report – 2009 Economic Development Edition – Key trends, critical challenges and technologies to watch
Career Guide to the Motion Picture & Video Industries
Game Design Portfolio
Commercial & Industrial Designers
Video Game Design – Entry Level
3D Modeling/Rapid Prototype